![]() ![]() Take the screenshot at a higher fov (like 120) to get some more of the map onto the screen.Please refrain from adding text or paint filters, to help keep the look consistent. ![]() So there´s really no need to get all artistic on it. Keep in mind the screenshot should be informational in nature, helping the players to learn wich map is wich better. Also it might be a good idea to choose a prominent place of your map. Now save your image as mymapname.jpg and move it to the /packages/base folder.įinal Notes: Don't overdo the tweaking. ![]() I recommend you use an "Unsharp Mask" filter, since it gives a milder result and enhances contrast and highlights a bit. (resizing an image always decreases sharpness a bit). As a last step you might want to experiment with sharpening a bit. Counter this with slightly decreasing the saturation a bit if necessary, until the image looks natural again.Ĥ. Raising the contrast though can make the colors appear too saturated. To counter this also raise the contrast a bit. Keep in mind, using the "brightness/contrast" command, if you increase the brightness, your image might get a washed out look. Now you might want to tweak the brightness a bit if you feel it's necessary. Press Control-Alt-Numpad 0 to view it at it's actual size. Chose "Cubic" ( called "bicubic" in Photoshop) as resampling method.ģ. Go Image>Image Size and resize it to 256x256 pixels. Just hold down shift while using the marquee tool, it will restrict it to rectangular. Select a rectangular portion of your image. Now open your screenshot in Photoshop or in The Gimp (free). (Alternatively, you can use MeatROme's " Pretty Screenshot" script.)ġ. The image will be saved in your Sauerbraten home folder. Take a clean screenshot of your map, to do this set hudgun 0 and hidehud 1 in the console, then press F12 to take the screenshot. Making screenshot of your map that appears in the menu is simple: ![]()
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